Improved ADOM Guidebook


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Appendix L – Locations – complete list


Abbr is the dungeon level displayed in the lower right corner of the screen, DL is the danger level, tttn is the top trap type number. For locations with more levels, add +5 for subsequent levels wrapping around 11 (so 7+5=0). For any Caverns of Chaos levels the DL equals the dungeon level and tttn = (level×5 - 1) mod 12. For ID: tttn = (level×5 + 1) mod 12. So, for example, on D: 1 the trap that you would find in the top left hand corner of the screen, if you could get there and make one, is an arrow trap (trap number 4). Within these lists the ttt just increases by 5 each time. Trap table was removed after 1.1.1, so locations added in R+ or R++ have it there instead of tttn.

Locations
Abbr Location Max n DL tttn Where to find Entry requirements Section Named NPC residents Remarks
DrCh Wilderness map 3 10 this is the whole map start the game 1.1Kranach (W of Terinyo) Wilderness is the main map.
WE Wilderness entered 1 11
UCa Tutorial Dungeon 1 R+ SW of starting location tutorial or 0-3 deaths 1.1.6 No features except altars and tension rooms.
UCa:n Unremarkable Cave 3 1-2 4 or more deaths
Vlge Terinyo 1 3 SW of starting location none 1.2 Tywat Pare, Rynt, Guth'Alak, Blup, Munxip, Yggaz Usually the first location people visit in a new game, except Tutorial Dungeon.
BVL Lawenilothehl 3 4 SW of Terinyo none 1.3 Yergius, Barnabas, Kranf Niest, Skriek, Hotzenplotz, Grunge, Munge Outlaw town, most NPCs are hostile.
TG Thief Guild 10 R++ below Lawenilothehl Kill Yergius quest from Tywat Pare 1.3.1.1Yergius
SMC Small Cave [2] 10 NW of Terinyo none 1.4 Small Cave is more dangerous the higher level the PC is.
UD: n Unremarkable Dungeon 8 6-9 9 below Small Cave none 1.4.3 Quite remarkable, leads to High Mountain Village.
GC Goblin Camp 3 R++ any forest PC level 1 or 21.5 Contains various goblins, weapons, food, rocks, and gold.
VD: n Village Dungeon 7 1-4,8 11 SE of Terinyo Save Yriggs quest from Rynt 1.6 Jharod (level 4), Yrrigs (level 7) No features except altars and tension rooms.
DD: n Druid Dungeon 7 1-4,6 10 SE of Terinyo Kill Keethrax quest from Guth'Alak 1.7 Keethrax (level 7) Lots of animals on last level.
PC: n Puppy Cave 6 1-6 0 NE of Terinyo Rescue Cute Dog quest from Tiny Girl 1.8 Cavernous level 5, guaranteed vault on level 6.
BOS Borderland Settlement 10 R++ E of CoC 8000 turns passes 1.9Harwad, Lu'uksort, mercenariesContains a potion shop, a lawful altar, and mercenaries.
HIVI High Mountain Village 5 1 only accessible through UDnone 2.1 Hawkslayer, Leggot, Gaab'Baay
In or I?Infinite Dungeon 9999 [3] 6 S of Terinyo none 2.2 Filk Levels change when left.
SIL I66 48 2 I66 none 2.2.4MaLaKaI Can be entered only once.
BUGWL Bug Wilderness 20 3 W of Mad Minstrel's Clearing 100 deaths 2.3 Extremely dangerous to PCs with non-godly DV, especially those without spells.
BUGCV Bug Cave 40 8 none
NDC Above Dark Forge 18 8 S of CoC none 2.4 Extremely dangerous for low level players – even the upper level's single steel golem can be deadly.
DFG Dark Forge 25 1 Kherab
TF: n ToEF 4 24-27 9 NE of Gremlin Cave, SW of CoC none 2.5 One of the most dangerous mid-game locations due to constant fire damage – fire immunity helps the PC, protecting the items is less simple.
CCL Barbarian's Clearing 1 3 SW of Pyramid none 2.6 Home of the Old Barbarian.
GY: n Dwarven Graveyard 2 20,24 1 far S of Terynio Portal quest from Thrundarr 2.7 Griff Bloodax, Nonnak (level 2) Full of dangerous undead.
MML Mad Minstrel Clearing 1 5 N of CoC none 2.8 Home of the Mad Minstrel.
PLn Pyramid 3 12-18 8 north end of wilderness road PC level 13-16 2.9 Rehetep (level 3)
GRD Gremlin Cave 5 3 SW corner of the map none 2.10 Completely dark, full of gremlins, location of the Phial of Caladriel.
DDL Assassins Guild 1 4 7 on the W bank of wilderness river, next to the wilderness road none 2.11 Second level contains a wand of teleportation; home of the Assassin Prince.
VDDL Assassins Guild 2 8 0
???? Assassins Guild 3 18 6 teleport around a lot on VDDL
UC: n Tomb of The High Kings5 14-18 11 NW corner of the map climbing set to bypass mountains in the wilderness 2.12 Contains the Ring of the High Kings guarded by a skeletal king.
UCBT Tomb of The High Kings 6 18 10 none
WDL Water Dragon Cave 20 8 any part of the wilderness river, must search for it none 2.13 ShyssiryxiusVery dangerous to low level players or players without water-breathing equipment.
AR Ancient City 16 1 NW section of the map, SW corner of that section PC level 22-30 2.14 This maze is one of the most confusing places in the game, many players are happy to skip it, without teleportation and magic mapping a sure path to insanity.
MLn Minotaur Maze 6 26-31 [5]6 none
MC Minotaur Maze 7 35 0
RLn Rift 9 40-14 4 [4]NW section of the map, SE of the Tomb of the High Kings 100 Climbing, 20+ Wi or 6- Pe 2.15 Only way to get to the Library.
LIB Sinister Library of Niltrias30 1 only accessible through the Rift see the Rift above 2.16 Many spellbooks are found here, along with the Ghost Librarian, who will give the Weird Tome under the right circumstances.
CDL Stone Circle 40 9 NW section of the map, E of that section receive the secret of how to enter from the Demented Ratling, and have exact timing2.17 Keriax Location that is visible to all players yet can only be entered by some (and even then only sometimes).
QL Quickling Tree 25 4 any forest, must search for it cannot be entered while carrying more then 160s of equipment, and in most cases, must have two specific corruptions 2.18 Home of many, many quicklings of different types, also contains the Boots of Great Speed.
BUG White Unicorn Glade 30 6 SW of Pyramid, NE of Darkforge Unicorn quest from Guth'Alak; PC level 30+ 2.19.1 Yrruir
CGL Black Unicorn Glade 40 11 E of White Unicorn Glade Kill Riurry quest from Yrruir 2.19.2 Riurry
SC: n Scintillating Caves 9 41-48,4811 NW of the map, SW of the Rift complete the Kill Filk quest from the Assassin Prince; PC level 45+, then talk to the Mad Minstrel 2.20 Home of Emperor Moloch, very high corruption on level 9.
R1: n Moldy Dungeon 5 3-7 R+ random location none 2.21 5th level can contain the Tome of Donors, 4th level is always a shifting level.
R2: n Shadowy Dungeon 12 1-12 R+ random location none 2.21 Guaranteed vault on level 12.
R3: n Sinister Dungeon 5 15-19 R+ random location none 2.21 Has portal to the Ancient Dwarven Dungeon.
ADD:n Ancient Dwarven Dungeon4 16-18,24R++ below Sinister Dungeon Ancient Dwarven Key or Silver Key Entry through Ancient Dwarven Portal.
R4: n Antediluvian Dungeon 13 22-34 R+ random location none 2.21 Guaranteed scroll shop selling Antediluvian Dwarven Map Fragment.
R5: n Putrid Cave 3 7-9 R+ random location none 2.21 Cavernous levels.
R6: n Crumbling Dungeon 7 40-46 R+ random location none 2.21 Very high DL.
IC: n Ice Queen Domain 8 20-23 R+ W of ToEF PC level 15+ 2.22 Very low temperature, cold damage, fire based attacks doesn't work, no teleportation except the Dungeon. Home of the Ice Queen.
ICD Ice Queen Domain Dungeon 35 none
ICT Ice Queen Domain 9 28
FGJCn Frost Giant Jarl Caves6 22-27 R+ W of Ice Queen Domain Kill Haggar quest from the Ice Queen 2.23 Haggar (level 6) Guaranteed greater vault on level 5 and a lesser vault on level 6.
DB Eerie Glade 10 R++ N of Mad Minstrel Clearing talk to Thrundarr about "Rolf", then talk to the Grizzled Dwarven Veteran twice2.24 Contains several dwarven graves, including a special one containing the Ancient Dwarven Key.
ADJ Antediluvian Jungle 1 R++ rare forest wilderness encounter PC level 28+ 2.25 Populated by dinosaurs and antediluvian orcs and trolls. Not possible to leave or revisit immediately.
MG Merchant Guild 20 R++ NE of High Mountain Village search with +Luck or +Fate 2.26 Schwarzzahn, Naar'Dwar, gray scribesHome of Great Gray Wyrm and hordes of Eternium golems. Contains four random artifacts.
RPY Rolf Fortress 1 20 R++ E of Terinyo assemble the Antediluvian Dwarven Map from 6 fragments 2.27
RPD Rolf Fortress 2 22 none
RPH Rolf Fortress 3 25
RPTR Rolf Fortress 4 30 kill no dwarf except dwarven chaos knights Rolf
SDC:n Stone Dragon Caves 4 20-29 R++ S of CoC Rolf quest from Rolf 2.28 All levels are cavernous, filled with earth monsters, and subject to earthquakes.
SDL Stone Dragon Caves 5 32 none Katharamandus
Vo:n Volcano Dungeon 16 31-39 R++ any volcano on the mapcorrupt the Stone Heart 2.29 Levels feature magma. Contains Heart of Ancardia on level 16.
UQ: n Ultimate Dungeon 10 49 R++ any dormant volcano on the map use Weird Fire Starter on dormant volcano2.30 Home of Supreme Balor holding the Scroll of Omnipotence.
FUQ Ultimate Dungeon 11 49 none Baalz'ab-buul
D: n Caverns Of Chaos [7] 50 1-50 4 near the center of the map none CoC [6] Biggest fixed-size dungeon in the game, main dungeon, 50 levels.
S: n Shortcut 2 or 3 [1] 7 below CoC level 1 or 2 none 3.1 Way to bypass a vault.
OC Ogre Cave 12 11 below Dwarftown Ogre Cave quest from Thrundarr 3.5.3.2 Full of various ogres.
FC: n Fungal Caves 3 15-17 R++ below Animated Forest none 3.6.2 Full of fungoids and mushrooms.
DH: n Dwarven Halls 2 40,45 0 CoC below Dwarftown, around level 13 none 3.6.3 Very dangerous.
HOA Heavenly Area 50 R++ below Air Temple none 3.17.4 Full of lawful angels; home of Seraphim of Order
UL: n Unreal Caves 6 48 6 below CoC level 46 or 47 none 3.19 Sharad Waador (level 4)
DL: n Blue Dragon Caves 5 48 5 below Unreal Caves level 4 none 3.20 Srraxxarrakex (level 5) Full of nasty blue dragons, severe equipment destruction.
MT Mana Temple 48 0 below Unreal Caves means of digging 3.21 Nuurag-Vaarn
ChAoS ChAoS Plane 50 6 below CoC extremely corrupted, champion of chosen alignment, wear the Chaos Trinity or the TotRR 4 Andor Drakon Extremely high corruption, entry through Chaos Gate.

[1] The DL of the Shortcut level may vary with CoC level it corresponds to.

[2] The DL of the SMC is roughly equal to the PC's level.

[3] The DL of the ID is equal to the level of the ID divided by 3 up to a maximum of 45.

[4] Rift is reversed, so this is for Rift 9. Next is Rift 8 etc. DL is 14 for Rift 9, 40 for Rift 1 (14,16,18,19,20,24,28,35,40).

[5] The false Minotaur levels have DL equal to the equivalent real Minotaur level. ie between 27 and 31. Their ttt varies. See section 2.14.1 for details.

[6] Dak, Li-Hon-Kay, Ripclaw, Spardakius, Bonk (Arena), Waldenbrook, Ruun, Thrundarr, Garth, Glod, Bart, Torgall (Dwarftown), Khelavaster (level 16), Bugs (level 33 or 34), Yulgash (Air Temple), Fistanarius (level 50).

[7] Locations which are actually part of Caverns of Chaos, and thus are not included in this table, are: Arena (3-5), Big Room (6-7), Si level (8), Dwarftown (9-11), Animated Forest (15), CoC Graveyard (17-18), Water Temple (19-20), Banshee level (22-24), Casino (30-31), Battle Bunnies level (33-34), Cat Lord level (35-36), Air Temple (38-42), Earth Temple (42-46), Elemental Anomalies (48), Frictionless Ice (49), Metaplane (50).

Numbering of traps
NumberTrap type
0 Light
1 Corruption
2 Stone block
3 Alarm
4 Arrow
5 Acid
6 Pit with vipers
7 Spear
8 Teleportation
9 Water
10Fireball
11Simple pit


Updated September 18th, 2019