The Dwarven Graveyard is located in the southeastern mountains of the wilderness map. It cannot be found until the PC talks to Thrundarr about portal. The portal seals the lower parts of the CoC until the PC finishes this quest or removes Thrundarr from his location in Dwarftown and handles the lever controlling the portal. It is most definitely worth doing the quest, since two artifacts can be found in the graveyard.
Thrundarr provides for accomplishing this quest. It is always equipment, though the status varies. Whether holy water is poured on Griff's makes to make little difference
Using holy water on Griff's grave produces the message: "You pour some water on the ground. You are overcome by feelings of gratefulness."




This is also probably the first time the player finds graves. See section 0.13.15 for more about
graves and gravedigging. It is probably not worth trying to dig up the "great treasures" graves with a level 13-17 PC. The PC can always return
later if desired.
If the PC has a limited supply of undead slaying ammo use it very sparingly, if at all. It will be needed in the underground level.
The center of the plain contains a small building that leads to the underground level.
| Level: 1, DV: 14, PV: 18, Hits: 260, Attacks: 3, Damage: 4d7+4, Speed: 100. |
| Level: 1, DV: 35, PV: 0, Hits: 260, Attacks: 1, Damage: 9d3+9, Speed: 100. |
| Level: 1, DV: 10, PV: 18, Hits: 80, Attacks: 1, Damage: 3d9+6, Speed: 90. |
The Elemental Gauntlets are an extremely useful item, which can be considered as three indestructible dragon-hide gauntlets combined into one with a slightly better protection value of +3. Being artifact, they can't easily be destroyed, and as long as PC's gauntlets are intact, rings underneath them can't be destroyed, making the Elemental Gauntlets a foolproof way to keep equipped rings safe. The three resistances the gauntlets offer are moderately useful as well, and the combination of the Elemental Gauntlets and a ring of fire resistance underneath provides much of the protection a player needs to survive the Tower of Eternal Flames.
Their most important property, however, is not revealed by a greater identify: if they are equipped, the corruption cost from Using
a Chaos Orb is halved. Thus, for example, the penalty for using the Chaos Orb of Elemental Water is reduced from 600 points of corruption to 300.
If there is any chance the player might need to use one of the Chaos Orbs, the Elemental Gauntlets are vital. Players planning on using the
water orb for healing during tough battles must remember to equip the Elemental Gauntlets in advance.
------------------- elemental gauntlets (-1, +0) [+0, +3] ------------------ Weight: 10s When worn they modify DV by +0 and PV by +3. When used in melee combat they grant a -1 bonus to hit and cause 1d2 points of damage. When used as a missile they grant a +0 bonus to hit and cause 1d2 points of damage. They grant resistance to fire. They grant resistance to cold. They grant resistance to shock attacks. (they also halve the corruption caused by using the Chaos Orbs) |
The Sword of Nonnak is located in Griff Bloodax's grave in the center of Nonnak's lair. It is necessary to have some means of
digging to retrieve it. The sword is quite important for Wizards, Mindcrafters and other classes dependent upon Willpower.
It grants +5 to Willpower. The resistance to death attacks might be useful for ranged characters in combat against foes which are
capable of casting Death Rays. Otherwise, the Sword of Nonnak is a quite popular ratling fodder artifact.Only Dwarves are able to understand the inscription on the Griff's grave: "Griff Bloodax, mighty dwarven warrior, is buried here." Note that digging up Griff's grave to retrieve the sword is a chaotic act, like any gravedigging.
---------------- sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} ---------------
Weight: 80s
When worn it modifies DV by +2 and PV by +2.
When used in melee combat it grants a +2 bonus to hit and causes 4d3+2 points of damage.
When used as a missile it grants a -2 bonus to hit and causes 3d3+1 points of damage.
It modifies your willpower attribute by +5.
It grants resistance to cold.
It grants resistance to death attacks.
|
In R++, an Antediluvian Dwarven Map Fragment will be recovered from Griff's grave along with the Sword of Nonnak.