The last level must be entered before four days of game time have elapsed, otherwise the puppy is generated as a corpse, presumably dying from starvation. The corpse can still be given to the Tiny Girl for a slight lawful boost, or you can just tell girl it died for the same result, even without corpse in inventory. The cute dog corpse will not rot, however eating it will both Curse and Doom, so should be done only in an emergency if at all.
| Level: 1, DV: 32, PV: 0, Hits: 6, Attacks: 1, Damage: 1d3, Speed: 130. |
As might be expected, the Cute Dog is an eager, but not very good fighter, and it is quite frail, so if it starts a fight, be sure to be around to end it before the dog is hurt. Try to avoid luring it into traps if at all possible – a single corruption trap will transform it into a writhing mass of primal chaos, which is not only a terribly tragic thing to happen but also dangerous. Other traps, like an acid trap or spear trap might simply kill it outright.
If the dog is returned to Terinyo alive, the PC will receive an alignment boost and the ability to randomly receive a piece of candy by talking to the Tiny Girl. Note that when the PC enters Terinyo, the dog will stop following them and will instead follow the Tiny Girl around.
As any other monster in the game, the Cute Dog can be deliberately killed by the PC. Doing so will provide an option to confess to the Tiny Girl after informing her of the Cute Dog's death which prompts her to become hostile and start attacking the PC. Luckily, the whole town of Terinyo will not become hostile even if the PC fights back.
The Cute Dog is one of the few unique monsters that can be wished for. A wished-for Cute Dog at any point of the game will satisfy the Puppy quest requirement if returned to Terinyo. Bringing multiple cute dogs to Terinyo will not give multiple alignment boosts.