# DO NOT CHANGE: [Keymap file version 1000031] # ---------------------------------------------- # Keymap file for Ancient Domains Of Mystery # ---------------------------------------------- # # Lines starting with a '#' are ignored. Empty lines are also ignored. # # If you want to use more than one keycode for a specific command, you can # define multiple key-bindings by separating them with a SPACE character # (see the 'Wait' command for an example). # # The following special characters are used: # # \Mx -- press the alt key and some key x (for letters use the # lowercase letter) # \Cx -- press the control key and some key x # \S -- SPACE # \\ -- the backslash '\' itself # \L, \R, \U, \D -- the cursor keys left, right, up and down # \1 -- F1 # \2 -- F2 # \3 -- F3 # \4 -- F4 # \5 -- F5 # \6 -- F6 # \7 -- F7 # \8 -- F8 # \9 -- F9 # # Attention: not all combinations of meta keys and normal keys might be # possible. Make sure to check this if you redefine the keyboard. # Note that the ENTER key is equal to (and thus represented by) \n. # # IMPORTANT NOTE: # While in theory you can redefine the keys in any way you like in # practice this is not necessarily recommended, because some functions # in ADOM expect certain commands *not* to be bound to certain letters. # # The following commands (the abbreviations from the definitions are # used) # # MON MNW MOW MSW MOS MSE MOE MNE WAT # # should *NOT* be bound to one of the following keys (separated by white- # space): # # t T z Z \S + - # # You *can* set them to one of the keys mentioned but this breaks all # functions for targeting and determining directions. You have been # warned. # # Current version of ADOM: (version 3.3.3) # # # Activate trap # ACT:^ \Ct # # Apply skill # ASK:a # # Ascend stair/Leave location # ASC:\Cl < # # Cast spell # CST:Z # # Chat with monster # TLK:b # # Change highlight mode # HIL:H # # Change tactic # TAC:T # # Check literacy # LIT:dl # # Clean ears # CLE:E # # Close door # CLO:c # # Continuous search for hidden stuff # CSE:ws S # # Create short character logfile # CSL:\C1 ( # # Create verbose character logfile # CVL:\C2 ) # # Create screenshot # CSS:\C3 [ # # Descend stair/Enter location # DSC:\Ce > # # Dip (something) into (potion) # DIP:J ! # # Display available talents # DAT::T dj # # Display and quick-mark skills # DSK:da # # Display background # BKG:db # # Display burden levels # DBL::b du # # Display chaos powers # CHP:K \\ dy # # Display character information # DCI:dc @ \Mq # # Display companions # DCO::c do # # Display wealth, manage debts and pay items # MNY:y dh $ # # Display name of your deity # DID:dg :g # # Display elapsed game time # DET:de # # Display identified items # IDI:di / # # Display kick statistics # KST:dk # # Display killed monsters # DKM::k dn # # Display level map without monsters or items # DLM:\Ml :l R # # Display message buffer # MSG::m df # # Display missile statistics # DMS:dm # # Display previous hints # DHM::h dp # # Display quest status # QST:dq # # Display recipes # RCP:dr # # Display required experience # EXP:dx # # Display learned spells # DSP:\Mz :Z dz # # Display talents # DTL:\Mt :: dt # # Display version # VER:V # # Display weapon skills # DWS:ds # # Display weapon statistics # WST:dw # # Display weather information # DEW::w :W \Cw # # Drink # DRK:q # # Drop something # DRO:D # # Drop a preselected set of items # DRC:dd # # Eat # EAT:% e # # Explore unknown areas # WM?:w? - 0 f # # Drop a category of items # EDR:\Cd :d # # Use item in backpack # EUS:\Cu # # Give item to monster # GIV:g # # Go attack closest monster # WMM:wm G # # Go to closest item(s) # WMI:wi Q # # Go to closest altar # WM_:w_ wa # # Go to closest forge # WM&:w& wf # # Go to position # WM*:w* \Cg # # Go up or exit # WM<:w< wl # # Go down or enter # WM>:w> we # # Handle something # HDL:h # # Inventory # INV:i # # Invoke mindcraft # INM:\Ci # # Issue order to companion # ISO:\Co # # Kick # KCK:k # # Look (Examine environment) # EXE:l # # Manage configuration variables # CFG:= dv # # Move to the southwest # MSW:1 # # Move to the south # MOS:2 \D # # Move to the southeast # MSE:3 # # Move to the west # MOW:4 \L # # Move to the east # MOE:6 \R # # Move to the northwest # MNW:7 # # Move to the north # MON:8 \U # # Move to the northeast # MNE:9 # # Name monster/yourself # BAP:n # # Act reasonably # OUC:\9 \n # # Online help # HLP:\Ch ? # # Open door # OPN:o # # Pick up items # PCK:p , # # Pick up items comfortably # CPC:\Cp # # Pray # PRA:_ Y # # Quit game # QIT:\Cq # # Read # REA:r # # Recall monster memory # RMM:& M # # Repeat last command # RPT:' A # # Sacrifice # SAC:O # # Save game # SAV:\Cs # # Search for hidden objects & features # SEA:s # # Set tactics to 'berserker' # ST0:\1 B # # Set tactics to 'very aggressive' # ST1:\2 # # Set tactics to 'aggressive' # ST2:\3 # # Set tactics to 'normal' # ST3:\4 N # # Set tactics to 'defensive' # ST4:\5 # # Set tactics to 'very defensive' # ST5:\6 # # Set tactics to 'coward' # ST6:\7 C # # Set the auto-save interval # SAS:\C0 :S # # Shoot/Throw missile # SHT:t # # Stuff (backpack) # STF:I # # Swap position with monster # SWA:x :s # # Switch auto-pickup on/off # CAP:\Ca # # Switch game settings # SGS:\Cng # # Switch display mode # SDM:\Cnd # # Switch full screen mode # SFS:\M\Cm \Cf \Cnf # # Activate NotEye expert configuration menu # ANX:\Cnx # # Change sound volume # CSV:\Cnvs \Cns # # Change music volume # CMV:\Cnvm \Cnm # # Switch the dynamic display # STS::t \Cj # # Switch the required (more) & speech bubble key # CMK:\Ck # # Lock/Unlock door # ULD:U # # Use item in inventory # USE:u # # Use class power # UMP:\Cx # # Use special ability # SPA:m # # Use item in tool slot # UTO:j # # View all important PC data # VPD:v # # View challenge mode setup # VCM:\Cc # # Wait # WAT:W . 5 # # Walk to the southwest # WM1:w1 # # Walk to the south # WM2:w2 w\D # # Walk to the southeast # WM3:w3 # # Walk to the west # WM4:w4 w\L # # Extended wait # WM5:w5 w. # # Walk to the east # WM6:w6 w\R # # Walk to the northwest # WM7:w7 # # Walk to the north # WM8:w8 w\U # # Walk to the northeast # WM9:w9 # # Wipe face # WIF:F # # Zap wand, staff or other item # ZAP:z