This is derivative work, the original is Old ADOM Guidebook. Improvements over the original are listed below.
Better HTML
all appropriate information in the chapters 0-5 has been converted to HTML tables or lists, similar to that of Appendices; added column titles and table captions where appropriate
all the chapter titles now use <h4> tag instead of <b> tag
links to sections are now live! - see especially Appendix K, quests
graphical navigation is improved, "pictures" now contain a link to description
Easier reading & scrolling
statistics about Amulets in Appendix A moved into a separate file (the original later followed)
details on dealing with herbs and talent system details moved into separate files in 0.13.6 and 0.1.7
dealing with the Big Room moved into separate file in 3.3
title and copyright notice changed on every page
examples of lesser and greater vaults moved into separate files
improved navigation in appendices and section 0
even more improved navigation! Full links in TOC, and you can now read the Guidebook like a book (previous, next and TOC links on every page)
more links to other parts of the IGB added; links point exactly to specific section, not just page
the opening question system moved into separate file
More ADOM info
added race/class dependent consumption details to 0.3.1
in 0.5.1, added base PP costs for spells
added dice rolls to PoCR and SoCR in 0.10.3.1 and 0.10.3.2
info on Elem. gantlets and chaos orbs in 0.10.2.4.3 added (now added to the original too)
added dice rolls when healing with pepper petal/spensesweed in 0.13.6
added dice rolls when recharging wands in 0.14.1
listed corpses eligible for druid in 1.2.3
added spear of raw steel to app B, and Weird tome to app F
Appendix Q lists 3 more Adom related sites
added detail info about drakeling's acid spit to 0.1.4.6
vortices added into annoying monsters section in 0.9.5
info about backround corruption in section 0.10 completely reworked according to
information from Vladimir Panteleev Details!
corrected info in 0.13.5: Room effects
one more site added to Appendix Q
challenge games added as Appendix R
digging info added to chapter 2.3 (bug cave)
chapter 0.2 (alignment, altars, piety) reworked thanks to David Byron Details!
more corrections to rooms effects in 0.13.6
added chapter 0.9.7 Monsters gain experience level
added race/class dependent experience/level advancement details to 0.1.4
added spell formulaes, and reading time to 0.5.1
chapter 0.2.6 Tracts added, chapters 0.10.2.6 and 0.10.3.3 corrected
a lot of minor additions:
chapter 0.2.2.2 piety loss quantitated
chapter 0.6.1.4 eating corpses sligtly improved
several subchapters in 0.10 corruptions quantitated
chapter 0.12.1.7 water breathing improved
quantitated stone block trap/trick door damage in 0.13.2/0.13.3
teleportation details added to 2.11.2.1
quantitated ToEF damage in 2.5.1
how to identify false maze levels added to 2.14.1.1
quantitated Cat Lord power increase in 0.9.2 and 3.16
chapters 4.2 and 4.3 slightly corrected
quantitated wand of far slaying, scrolls of danger/peace, potions of booze in appendices
Appendix C tools filled
Appendix H gems improved
two possible wishes added to Appendix N
more sites to Appendix Q
section 0.1 renamed to Character creation, some sections from 0.12 and 0.14 moved to it,
new sections created here - 0.1.2 Birth, 0.1.3 Gender, 0.1.5 History, 0.1.8 Name
enjoy a really funny walkthrough :-D - link is in Appendix Q
chances for dungeon features generation added throughout 0.13
traps effects quantitated in 0.13.2
trapped doors quantitated and better divided in 0.13.3.2
pool effects reworked in 0.13.9
improved room effects in 0.13.5
bounties from the sheriff listed in 1.2.1
Rynt alignment rewards listed in 1.2.2
guaranteed items for SMC listed in 1.4.1
more on ratling rebel in 3.2.6
more on Dwarven Mystic in 3.5.4
what exactly pay to Garth added to 3.5.5 (original info is not very correct, see also training explained)
more on gravedigging in 0.13.15
more on the chances to climb down The Rift (2.15)
more on Ghost Librarian in 2.16.1
more on Black Unicorn in 2.19.2
made of information completed in Appendices A-H
more wands that cannot be recharged in Appendix D
more quantitative info in appendices on the following items:
amulet of greed, amulet of life saving, amulet of protection from undead, necklace of the eye,
ring of weakness, wedding ring, girdle of greed, girdle of carrying, cloak of protection, gloves of carrying, iron boots,
pick axe, figurine of wondrous power, log, torch, statue, keys, potion of (potential) toughness,
potion of balance, The Black Tome of Alsophocus, scroll of treasure creation, scroll of item
destruction, bone, crystal of health, gold piece